Sync provinces only frequently before start
Finished creating tests over all services
Added Server status to nav bar
Added Global Map status to news page
Added Global Map sync
Global Map auto create calendar events
Covered Clans with tests
Created test framework which does not spam or mock the APIs
Multi instances - statistics are synced now on startup
New design is applied
Bugfix activity filter now shows text instead of numbers
Added pagination to clan page
Started calendar feature
Performance optimisation
Added clan and player page
Added clan skirmish and stronghold statistics
Finished first clan filters
Added first clan filters
Added player sync
Added clan score
Secured login - before it was possible to fake the Wot response for any login
Fixed language counter
Started new layout
Player roles (will affect permissions in the feature)
Get meta data from clan pages (like language, TeamSpeak, Homepage,...)
Reduced cron jobs
Reduced wot API calls
New clan catalog sync (1 month) and Clan (7 days) sync
Reimplemented wot sync jobs to prevent massive peek calls
Starting designing the frontend (no implementation)
Replaced language database by cache
Clan filters shows now only available clan languages
No logout after server restart
Moved most of logging to metrics
Login - reduced database usage
Added clan single sync and role detection
Feed - added languages and date
Metrics for API usage created
Bugfix player language was not saved cause of empty language catalog
Metrics added
Monitoring prepared
Added project version
Mail MX Validation and typo detection
Changed log format
Updated libraries
Wot feed sync with clan wars highlights on top
Improvement: Changed player sync to player bulk sync
Feature: Impress, Contact and change log
Feature: Detect and update player name change
Core: Certificate
Bugfix: Ignore dead (removed from game) vehicles which
Feature: log level per service
Feature: Re-login in dev mode (login without wot)
Feature: Sorting for table views
Feature: Vehicle scoring and hero tanks
Feature: User cookie no database validation needed
Bugfix: Refactored player model
Core: OWASP Security checker
Feature: Clan language detection
Core: Auto deployment pipeline created
Bugfix: Giving up on material css design - need to find a frontend worker
Feature: Sync processor for player, clans and vehicles
Feature: Configurable application
Feature: Added database
Feature: Started